Direction & Distance — IBPS PO Reasoning
Direction problems describe a walk — "started north, turned right, walked 5 km…" — and ask the final direction or the shortest distance from start. The mistake is tracking it mentally; the fix is a rough compass sketch and one formula. IBPS asks 2–3 of these (and folds coded-direction into Mains puzzles), and with a diagram plus the 3-4-5 Pythagoras shortcut, they're 30-second marks. This chapter is the turn rules, the distance trick, and the twists.
1. What IBPS actually asks
- Path tracing: follow a sequence of moves and turns; find the final position/direction or displacement.
- Shortest distance: the straight-line distance between start and end (Pythagoras).
- Coded direction (Mains): directions are disguised ("A is to the north of B" via symbols) or embedded in a seating puzzle.
2. Set the compass and the turn rules
Draw the compass: North up, South down, East right, West left. Then:
- Right turn: rotate 90° clockwise (N→E→S→W→N).
- Left turn: rotate 90° anticlockwise (N→W→S→E→N).
- "Turn to the right" is relative to the direction you're currently facing, not to the page. This is the single biggest error — always turn from the current heading.
Sketch each leg as an arrow of roughly proportional length; the picture prevents mistakes a mental model won't.
3. Shortest distance — the Pythagoras shortcut
After the walk, the start and end usually form a right triangle. The straight-line (shortest) distance is the hypotenuse:
Compute net horizontal (East − West) and net vertical (North − South) displacement, then apply Pythagoras. IBPS engineers 3-4-5, 5-12-13, 8-15-17 triples, so recognise them:
- net E–W = 3, net N–S = 4 ⇒ distance = 5 (no square roots needed).
4. Final direction
The end point's direction from the start is read off the net displacement:
- net East and net North ⇒ end is to the North-East of start.
- If asked "in which direction is the start from the end", it's the opposite (South-West here). Read the question carefully — start-from-end vs end-from-start are reversed.
5. The twists
- Coded direction: decode the symbol/word rule to plain N/S/E/W first, then sketch.
- Shadow/sunrise clues: at sunrise the sun is in the East, so a shadow falls to the West (and vice versa at sunset). Morning shadows point west; evening shadows point east.
- Angle turns other than 90°: occasionally "turn 45°" — handle by drawing the diagonal (NE/NW/SE/SW).
- Facing after multiple turns: track only the net rotation; two rights = 180° (a U-turn).
Solved examples
Q1 (distance). A man walks 4 km North, then 3 km East. How far is he from the start?
Show explanation
Solution. Right triangle 3–4 ⇒ hypotenuse 5 km (3-4-5 triple).
Q2 (direction). From the start in Q1, in which direction is the man now?
Show explanation
Solution. Net North and net East ⇒ North-East.
Q3 (turns). Facing North, a person turns right, walks, turns right again. Which direction is she now facing?
Show explanation
Solution. Right from North = East; right again = South.
Q4 (net displacement). Walk 5 km South, 8 km West, 5 km North. Displacement from start?
Show explanation
Solution. North–South cancels (5 − 5 = 0); net West = 8 ⇒ 8 km West of start.
Q5 (shadow). Early morning, a boy's shadow falls to his right. Which direction is he facing?
Show explanation
Solution. Morning sun in the East ⇒ shadow to the West. Shadow on his right ⇒ West is to his right ⇒ he faces North.
7. The protocol
- Draw the compass and sketch each leg as a proportional arrow, turning from the current heading.
- Net the displacements — East minus West, North minus South.
- Direction = quadrant of the net displacement (careful: start-from-end reverses it).
- Distance = √(net-horizontal² + net-vertical²); look for 3-4-5 / 5-12-13 triples.
- For coded/shadow twists, convert to plain directions first, then sketch.
