The Use of Coordinates — The Cartesian System (RBSE Class 9 · Mathematics)
"Where exactly is it?" A single number can place you on a line, but to pin a point on a flat surface you need two. That pair of numbers — coordinates — is one of the most powerful ideas in mathematics, linking algebra and geometry.
RBSE note (2026-27). Class 9 uses the new NCF (Ganita Prakash 9) Mathematics textbook. Orienting Yourself: The Use of Coordinates is the opening chapter. BSER (Ajmer) sets the exam.
1. From one number to two
On a number line a single number fixes a position. But a point on a plane (like a seat in a hall — row and column) needs two numbers. René Descartes' idea: use two perpendicular number lines.
2. The Cartesian coordinate system
- The horizontal line is the x-axis; the vertical line is the y-axis.
- They meet at the origin O, with coordinates (0, 0).
- A point P is written as an ordered pair (x, y):
- x-coordinate (abscissa): distance from the y-axis (right +, left −).
- y-coordinate (ordinate): distance from the x-axis (up +, down −).
Order matters: (x, y) is an ordered pair. In general (x, y) ≠ (y, x); they are equal only when x = y.
3. The four quadrants
The axes divide the plane into four quadrants, numbered anticlockwise:
| Quadrant | x sign | y sign | Example |
|---|---|---|---|
| I | + | + | (3, 2) |
| II | − | + | (−3, 2) |
| III | − | − | (−3, −2) |
| IV | + | − | (3, −2) |
Special cases:
- A point on the x-axis has y = 0, i.e. (x, 0).
- A point on the y-axis has x = 0, i.e. (0, y).
- The origin is (0, 0).
4. Plotting a point
To plot (x, y): start at the origin, move x units along the x-axis (right if +, left if −), then y units parallel to the y-axis (up if +, down if −), and mark the point. Reading a point off a graph reverses this: read its horizontal then vertical distance.
5. Worked example
In which quadrant or on which axis do these lie: A(4, 0), B(−2, 5), C(−3, −1), D(0, −4.5)?
- A(4, 0): y = 0 → on the x-axis.
- B(−2, 5): x −, y + → Quadrant II.
- C(−3, −1): both − → Quadrant III.
- D(0, −4.5): x = 0 → on the y-axis (below the origin).
6. Quick recap
- A point on a plane needs two numbers — an ordered pair (x, y).
- x-axis (horizontal), y-axis (vertical), meeting at the origin (0, 0).
- Abscissa = x (from y-axis); ordinate = y (from x-axis); (x, y) ≠ (y, x) in general.
- Quadrants I–IV (anticlockwise) have sign patterns (+,+), (−,+), (−,−), (+,−).
- On the x-axis y = 0; on the y-axis x = 0.
