Probability — RBSE Class 10 (Mathematics)
Toss a coin, roll a die, draw a card — you cannot say what will happen, but you can say how likely it is. Probability puts a precise number, between 0 and 1, on chance. Class 10 focuses on the clean theoretical approach: count the favourable outcomes, count all the equally-likely outcomes, and divide.
1. The theoretical (classical) definition
When all outcomes of an experiment are equally likely, the probability of an event is
Everything in this chapter is careful counting of these two numbers.
2. The rules probability must obey
- for every event.
- (it always happens); .
- The probabilities of all outcomes add to 1.
- Complement: . Written — a huge time-saver for "at least" questions.
3. The standard sample spaces
Know these totals cold:
- One coin: 2 outcomes {H, T}. Two coins: 4 outcomes {HH, HT, TH, TT}.
- One die: 6 outcomes {1,…,6}. Two dice: 36 ordered outcomes.
- A pack of 52 cards: 26 red + 26 black; 4 suits (♠♣ black, ♥♦ red) of 13; face cards = J, Q, K → 12 in all; aces = 4.
4. Worked micro-examples
- A die is rolled. ; (primes 2, 3, 5).
- One card is drawn. ; .
- Two dice are thrown. (the pairs (1,6),(2,5),(3,4),(4,3),(5,2),(6,1)).
5. Method that never fails
- Write the total number of equally-likely outcomes.
- Count the favourable outcomes carefully (list them for dice/coins if unsure).
- Divide and simplify the fraction.
- For "at least one / not" questions, use the complement .
A frequent word-problem type: "a marble is drawn from a bag of x red, y white, z blue…" — the total is , and "not red" uses the complement.
6. Closing thought
Probability in Class 10 is honest arithmetic wrapped around careful counting — no calculus, no guesswork. Get the sample-space totals for coins, dice and cards fixed in memory, reach for the complement on "at least/not" questions, and always simplify. The RBSE board reliably offers 2–4 easy marks here, so it is among the best return-on-effort topics in the paper.
