Light, Shadows and Reflections — Class 6 Physical Science

'Light allows us to see the world — and understanding its behaviour unlocks amazing phenomena like shadows, reflections, and the pinhole camera.'

1. Introduction

Light is a form of energy that makes things visible. Without light, we cannot see anything. Light travels in straight lines — this property explains shadows, the pinhole camera, and reflections.

Why This Chapter Matters

  • Understand how we see things
  • Learn about light's properties
  • Foundation for optics and physics
  • Practical: pinhole camera, understanding eclipses later

2. Luminous and Non-Luminous Objects

Luminous Objects

Objects that give out their own light.

Luminous ObjectSource of Light
SunNuclear fusion
StarsNuclear fusion
Candle flameBurning wax
Electric bulbElectricity heats filament
Firefly (insect)Chemical reaction (bioluminescence)
Tube lightGas discharge

Non-Luminous Objects

Objects that do NOT give out their own light — we see them because light reflects off them and reaches our eyes.

Non-Luminous ObjectHow We See It
MoonReflects sunlight
BookReflects room light
TreeReflects sunlight
ChairReflects light
Your faceReflects light

'We see non-luminous objects because light from a luminous source bounces off them and enters our eyes.'

Comparison

FeatureLuminousNon-Luminous
Own lightYESNO
ExamplesSun, bulb, candleMoon, table, book
Visible in dark?YesNo (need a light source)

3. Transparent, Translucent, and Opaque

Based on how much light passes through, materials are classified as:

TypeLight PassesCan See Through?Examples
TransparentCompletelyClearlyGlass, water, air, clear plastic
TranslucentPartiallyBlurred/blurryButter paper, frosted glass, tissue paper
OpaqueNot at allNoWood, metal, stone, cardboard

How They Affect Shadows

MaterialShadow Formed?Type
TransparentNo (light passes through)No shadow
TranslucentYesFaint/light shadow
OpaqueYesDark, clear shadow

4. Shadows

A shadow is a dark region formed when an opaque object blocks light.

Conditions for a Shadow

  1. A source of light (sun, torch, bulb)
  2. An opaque object (blocks light)
  3. A screen (wall, ground, paper) where shadow falls

Properties of Shadows

PropertyDescription
ShapeSimilar to the object's outline (not always identical)
ColourAlways BLACK (regardless of object's colour)
SizeDepends on distance from light source
PositionOpposite to the light source

Shadow Size Variation

Object Distance from LightShadow Size
Close to lightLARGE
Far from lightSMALL

Example: Your shadow is longer in the morning/evening (sun low) and shorter at noon (sun overhead).

Shadow vs Image

FeatureShadowImage
ColourAlways blackShows object's colours
DetailsOnly outlineShows details
FormationBlocked lightReflected/refracted light
TypeReal (exists on screen)Can be real or virtual

5. Pinhole Camera

A pinhole camera is a simple device that forms an image using the principle that light travels in straight lines.

Construction

  1. Take a box (or tin can) — paint the inside black
  2. Make a tiny hole (pinhole) on one side
  3. Cover the opposite side with translucent paper/screen

How It Works

Object →   |·|   → Image (on screen)
         Pinhole

Light from the top of the object passes through the pinhole and hits the bottom of the screen. Light from the bottom hits the top. This makes the image upside down (inverted).

Properties of Pinhole Image

  1. Inverted (upside down)
  2. Real (can be seen on a screen)
  3. Same colour as the object
  4. Size: Depends on distance between object and pinhole

Pinhole Camera vs Shadow

Pinhole Camera ImageShadow
InvertedSame orientation
Shows coloursAlways black
Needs dark boxJust needs screen
Image is formedDark region is formed

6. Reflection

Reflection is the bouncing back of light when it hits a smooth, shiny surface.

Laws of Reflection

  1. The angle of incidence = Angle of reflection
  2. The incident ray, reflected ray, and normal all lie in the same plane

(For Class 6, we focus on the concept of reflection itself, not detailed laws.)

Types of Reflection

TypeSurfaceExample
Regular reflectionSmooth, shinyMirror, still water
Diffuse reflectionRough, unevenPaper, wall, cloth

In diffuse reflection, light bounces in all directions — this is why we can see a book from any angle.


7. Mirror Images

A plane mirror (flat mirror) shows a mirror image.

Properties of Mirror Image

  1. Virtual: Cannot be projected on a screen (behind the mirror)
  2. Laterally inverted: Left appears right, right appears left
  3. Same size: As the object
  4. Same distance: Behind the mirror as the object is in front

Lateral Inversion

When you raise your RIGHT hand in front of a mirror, the image raises its LEFT hand.

Object:  Left hand --- Right hand
Mirror:  Right hand --- Left hand (swapped!)

Examples of Lateral Inversion

  • AMBULANCE is written backwards on the front so that drivers see it correctly in their rear-view mirror
  • The word 'MIRROR' seen in a mirror looks like 'ЯОЯЯIM'

Uses of Reflection

  • Mirrors (at home, in vehicles)
  • Periscope (used in submarines, tanks)
  • Kaleidoscope (colourful patterns)
  • Solar cookers (reflect sunlight to focus heat)

8. Common Mistakes — Fix Them Now

#MistakeCorrection
1Saying the moon is a luminous objectMoon is NON-luminous — it reflects sunlight
2Thinking a shadow shows the object's colourShadows are ALWAYS black, regardless of object colour
3Believing a pinhole image is the same as the objectPinhole image is INVERTED (upside down)
4Confusing translucent with transparentTranslucent: partial light (blurry). Transparent: full light (clear).
5Thinking reflection only happens in mirrorsReflection happens from ALL surfaces — smooth ones give clear images, rough ones give scattered light

9. Exam Focus

Marks Blueprint

Question TypeMarksTopic
MCQ1Luminous/non-luminous / transparent/opaque
Short answer2Shadow formation / pinhole camera
Short answer2Reflection / mirror image
Long answer3How does a pinhole camera work?
Activity3Demonstrate shadow formation

Quick Self-Test (5 Questions)

Q1: Why can we see non-luminous objects?

<details><summary>Answer</summary>Light from a luminous source reflects off the object and enters our eyes.</details>

Q2: What type of material is used to make a window?

<details><summary>Answer</summary>Transparent material (glass) — light passes through completely.</details>

Q3: Why is a shadow always black?

<details><summary>Answer</summary>A shadow is the absence of light in that region — where no light reaches, everything appears dark/black.</details>

Q4: What is the image formed by a pinhole camera like?

<details><summary>Answer</summary>Inverted (upside down), real, same colours as the object.</details>

Q5: What is lateral inversion?

<details><summary>Answer</summary>Swapping of left and right in a mirror image. Your right hand appears as left hand in the mirror.</details>

10. Chapter Summary

  • Luminous: gives its own light (sun, bulb); Non-luminous: reflects light (moon, book)
  • Transparent: clear (glass); Translucent: blurry (butter paper); Opaque: blocks light (wood)
  • Shadow: dark region formed when opaque object blocks light; always black
  • Pinhole camera: light travels straight → inverted image
  • Reflection: light bounces off surfaces
  • Mirror image: virtual, same size, laterally inverted

'Light is the reason we can see — and its straight-line path explains shadows, reflections, and the magic of the pinhole camera.'

Verified by the tuition.in editorial team
Written and reviewed by subject-matter experts — read about our process.
Editorial process →
Header Logo